Game Projects

During my time at The Game Assembly, I've been a part of 7 game projects across a variety of genres. Each project lasted 7-10 weeks half-time and were made by a cross-disciplinary team of artists, level designers, programmers, animators and technical artists. We use SCRUM as our project planning tool.

Project 7: Blackout

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Project 6: Spite - Beyond Salvation

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Project 5: Post Haste

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Project 4: Knight Trap

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Project 3: Filur

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Project 2: Molly Mech

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Project 1: Office Trip

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