Skull Pumpkin Jacket

I made this jacket design for a fictional brand called Skull Pumpkin. The jacket was simulated in Marvelous Designer, and then detailed in ZBrush. Maya was used for the lowpoly, and Substance Painter for the textures. I used a detail normal map for the finest detail on the leather. 

The skull print was made in Photoshop. Rendered in Marmoset Toolbag 3.

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Concept art by me, using photobashing and paintover.

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Lowpoly mesh: 11k triangles.