3D Afro Hair Bun

For my last advanced production project at The Game Assembly, I chose to do realistic 3D hair :) I used the Hair Creation For Games course by Johan Lithvall as a guide, and the workflow works even though I chose a very different hair style and type than the one demonstrated in the course.
The Hair is made with XGen in Maya, and rendered in Unreal Engine.

Real-time 3D hair rendered in Unreal

Real-time 3D hair rendered in Unreal

Detail shot

Detail shot

Breakdown of textures and wireframe

Breakdown of textures and wireframe

Planning, references and concept

Planning, references and concept